Garden of Genesis Guide

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Introduction

“Site of the Great Sacrifice, this is the birthplace of the Angry Earth. The mysteries contained within draw many unwary adventurers to their doom…”

Expedition Location

Northwestern Edengrove

Expedition Information

Monster Type: Angry Earth

Recommended Level: 60+

Dungeon Quests

Loot Drops

All monsters and bosses in Garden of Genesis have a chance of dropping the following loot:

Tuning Orb

The Genesis Tuning Orb requires the following materials:

Requirements:

  • Stonecutting Skill Lv. 100
  • Stonecutting Table Tier 5

Bosses

The Blighted Greenskeeper

Weak to:

  • Slash Damage – 20% more effective
  • Fire Damage – 30% more effective

Resistant to:

  • Thrust Damage – 15% less effective
  • Lightning Damage – 40% less effective

The Blighted Greenskeeper is the final boss of the Dungeon who you fight in an arena. You can’t see the boss until you start the encounter. She does Normal melee damage until she Summons two green poison clouds that will float around the battle space. You will have to dodge these obstacles until she attacks you from below disappearing from view. When she is underground she will attack your team with her tail. To keep tabs on her during this phase watch her health bar and keep tabs on where she is going that way. The Greenskeeper can also drop boulders on the ground which deal massive damage if hit. You can dodge these boulders by looking for the sparks on the ground. These boulders serve a useful purpose when she does her ultimate ability Poison Blast. She becomes huge and let’s out a massive aoe blast that you have to dodge by taking covet behind the boulders.

Alluvium Marl, the Caretaker

Weak to:

  • Slash Damage – 20% more effective
  • Fire Damage – 30% more effective

Resistant to:

  • Thrust Damage – 15% less effective
  • Lightning Damage – 40% less effective
Alluvium is a swamp monster type boss that you will see working on his land from afar. The encounter starts after he screams twice. He attacks you with his claws and has an ability where he can summon two muddy hands to attack you in a fixed direction that you can dodge. He also can extend his claws and deal massive damage at range so keep this in mind and try to dodge it when it occurs. After half of his health is gone Alluvium will summon a huge barrier shield that will trap your party inside. There will be lots of common enemy mobs outside of the barrier and after some time the barrier will go away and you will have to burn these adds down before getting back to the boss. Another mechanic Alluvium will do is called Swamp Swim where he will dive under the battle space and swim through like it’s water. He will continue to dip underground and reemerge attacking above ground periodically.